Furthermore, the game’s SLI support was terrible and exhibited poor scaling. ![]() Despite Ubisoft’s best assurances, Assassin’s Creed Syndicate didn’t run that well and had some fairly hefty system requirements for high resolutions. The previous title, Assassin’s Creed Unity was a shambles, and became a source of mockery due to the hilarious bugs, and broken gameplay. Prior to the release of Assassin’s Creed Syndicate, Ubisoft promised to learn from their previous mistakes and ensure the game was properly optimized across a wide range of hardware configurations.
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